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Introduction to Virtual Worlds

What is a virtual world? A virtual world is a three-dimensional virtual space that can be populated by people, objects and locations. It can be distinct or seamlessly integrated with …

Rotation Exercise

Now that we know how to describe the rotation of objects in virtual worlds, let’s put it into practice. Rotation Exercise The objective of this exercise is to explore static …

Recap and Planned Objectives

We are off to a good start. Here’s a sneak peek into what lies ahead this week. Recap of Week 1 In the previous week, we introduced the fundamental concepts …

Make it interactive [Exercise]

Use this as an opportunity to test your understanding of how to implement interaction in AFrame Exercise: Dance Dance Robot Last week you worked on animating the robot as a …

An Overview of VR headsets

The discussion about virtual worlds and VR experiences is incomplete without understanding the hardware used to deliver these. Let’s dive into the different concepts. Device classes Display devices are essential …

“Hello Space” with Glitch

Let’s understand the limitations of VR experiences running straight from your device. We will then look at a hosting alternative. Launching ‘Hello World’ into space! The background of the ‘Hello …

The 4 pillars of virtual worlds

What would you need to know to put together a virtual world? Pillars of virtual worlds A VR experience depends on a few key enabling concepts. These allow the creator …